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Slime RNG Zone Map

This Slime RNG zone map lists only documented worlds from the local data: unlock cost, enemy HP, coin yield, and source notes. Current documented coverage: 8 of 20 dev-confirmed areas. Last checked 2026-05-09

Zone map table

#ZoneUnlockEnemy HPCoins / killJump vs previousDecision
1 Meadow Free 100 10 Start coins / Start HP Starter zone. Hand-walk through your first 100 enemies to learn the auto-roll loop.
2 Forest 2,000 500 50 5.0x coins / 5.0x HP First payoff jump. Buy Auto Roll before unlocking.
3 Cavern 15,000 2,500 250 5.0x coins / 5.0x HP Coin density jumps 5x. Aim for at least one Rare slime before parking here.
4 Tundra 100,000 15,000 1,500 6.0x coins / 6.0x HP Where most early Lucky Slime grinders settle. Stack Luck Boost codes here.
5 Storm 750,000 100,000 10,000 6.7x coins / 6.7x HP Big enemy HP wall - bring an Orca / Huge Spike for clear speed.
6 Void 5,000,000 750,000 75,000 7.5x coins / 7.5x HP First zone where rebirth-tier coin throughput becomes realistic.
7 Crystal Cave 35,000,000 5,000,000 500,000 6.7x coins / 6.7x HP Post-rebirth grinding zone for stockpiling Goop currency.
8 Alien Hive 250,000,000 35,000,000 3,500,000 7.0x coins / 7.0x HP End-game zone. Multi-rebirth runs end here.

Source: slime-rng.wiki. Eight zones documented here come from slime-rng.wiki's progression table. The Stouts Studio Discord FAQ (channel #โ”faq, last refreshed 2026-04-30 by dev Leif) confirmed 20 areas before the MEGA UPDATE. On 2026-05-01, the MEGA UPDATE added 5 new zones (official Discord #announcements), raising the estimated total to 25. Their names are not yet documented in any independent wiki we can verify. We label what we have as single_source_independent_wiki.

Data-backed checkpoints

Tundra

Documented coin yield jumps to 1,500 per kill. Use this as a checkpoint if the next HP wall slows you down.

Void

Documented coin yield is 75,000 per kill, which makes the 10,000,000 Coin rebirth threshold about 134 kills before modifiers.

Alien Hive

Final documented zone in the current local data. Later areas exist per dev FAQ, but are not documented here yet.

How to use the map

  1. Compare enemy HP and coin yield before unlocking the next zone.
  2. If HP rises faster than your clear speed, use the slime database to check documented role and damage notes.
  3. Use Void as the first documented 10,000,000 Coin math checkpoint because its coin yield is 75,000 per kill.
  4. Do not assume undocumented late-game areas are missing from the game; they are missing from the current data set.